Title

ATenDerAH: A Videogame to Support e-Learning Students with ADHD

DOI

https://doi.org/10.1109/ICALT.2017.157

Document Type

Conference Proceeding

Publication Date

8-3-2017

Publication Title

Proceedings - IEEE 17th International Conference on Advanced Learning Technologies, ICALT 2017

Abstract

This paper presents aTenDerAH, a videogame designed to support e-Learning processes of young-adults students, especially those suffering from Attention Deficit Hyperactivity Disorder (ADHD). aTenDerAH was developed using Unity as the cross-platform game engine and development tool, Cinema 4D for creating models and animations in 3D, and Photoshop for creating textures to the 3D models. The videogame was integrated into the architecture of Atutor e-learning platform to carry out a case study of the perception of aTenDerAH from the point of view of a student suffering from ADHD, a student without this syndrome and a teacher. Participants agreed on being satisfied with the tool goals and the positive influence of the videogame in the learning process.

First Page

438

Last Page

440

ISBN

9781538638705

Identifier

SCOPUS_ID:85030266223

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